However, the ship crashes on the primitive continent of Aegrus when Claptrap disengages the ship's autopilot. Sometime after Handsome Jack's defeat, Claptrap decides to go on a vacation by stowing itself on the H.S.S. With no other way up, Claptrap stays to cry while cloaked. Claptrap was ready to aid further in the assault on Hero's Pass but is confronted by a massive staircase. It hacks the door while the Vault Hunters defeat the Loaders sent after them. In the final story mission, Claptrap helps the Vault Hunters gain access to Hero's Pass. It deactivates the barrier, allowing the Vault Hunters to proceed while it retreats in cowardice. At the start of the mission Where Angels Fear To Tread, the Vault Hunters convince Claptrap to help and find it waiting in Thousand Cuts, spraying graffiti. This is obtained from Bloodwing at the end of the mission Wildlife Preservation. Roland later requests a software upgrade for Claptrap so that Claptrap can deactivate the Competitor Deterrence Field surrounding The Bunker. In Sanctuary, Claptrap settles in a messy area away from the town center, where it gives several optional missions. They fought their way through Southern Shelf, killing Flynt and his men before stealing a boat and sailing for Three Horns - Divide. It finds the new Vault Hunters from the train wreckage outside its place in Windshear Waste, accompanying them and calling them its "minions". Claptrap escaped by staging a mutiny on The Soaring Dragon before the Southern Shelf flash-freeze. Sometime before the new Vault Hunters' arrival, it was held captive by Captain Flynt and tortured for his amusement. The remains of the Fragtrap coding within Claptrap manage to keep it barely active until it was discovered by Sir Hammerlock, who repairs it, turning it back into an ordinary Claptrap.įollowing Hyperion's takeover of Pandora and the deactivation of every other Claptrap unit at the hands of Handsome Jack, Claptrap, the last active robot of its product line wished to exact revenge upon Jack, but without its combat capabilities (and without a way to climb stairs), it was unable to do so. Jack shoots it, rips off its stair-climbing wheel, and dumps it with other destroyed claptraps in Windshear Waste. The upgrade removes its ability to open doors, but adds a full range of combat programming, as well as a stair-climbing wheel, turning it into the "Fragtrap," one of the character classes in Borderlands: The Pre-Sequel.ĭuring the Claptastic Voyage DLC of Borderlands: The Pre-Sequel, the Vault Hunters (including Claptrap itself) enter a simulation of Claptrap's mind, where they encounter Claptrap as "Claptrap's Consciousness," who interacts with them as they navigate its mind.Īt the end of the Claptastic Voyage story, Jack eliminates the Claptrap product line, destroying all of them except for Fragtrap. Sometime after its programming is restored at the end of Claptrap's New Robot Revolution, the Fyrestone Claptrap encounters Jack and whilst opening a door for Jack, informs it of its time as an assassin, which inspires Jack to subsequently reprogram and upgrade Claptrap. Claptrap later hangs around as an alert system to offer notifications of available missions, both in Fyrestone and later at T-Bone Junction.Ĭlaptrap's New Robot Revolution Main article: Interplanetary Ninja Assassin ClaptrapĬlaptrap undergoes a radical shift in programming at some point after the opening of the Vault and is transformed into the Interplanetary Ninja Assassin Claptrap. The Guardian Angel then says to get a repair kit and perform the first Claptrap rescue. It later takes them to the Fyrestone gate in the mission Claptrap Rescue, where it is damaged by bandits. When the Vault Hunters leave the bus at the very beginning of Borderlands they are met by Claptrap, who introduces them to Dr.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |